SBP Launches E-Learning Game for Kids & Teenagers to Enhance Financial Literacy
The State Bank of Pakistan (SBP) has introduced an innovative e-learning portal, designed specifically for Pakistani youth, to improve their money management skills and awareness about financial matters. This initiative is part of the central bank’s National Financial Literacy Programme for children and youngsters, developed in collaboration with the National Institute of Banking and Finance.
In the midst of the coronavirus pandemic, where all educational institutions are closed, this announcement is a welcome move for the youth to enhance their learning skills during the quarantine period. The SBP has launched a financial education course, delivered through an engaging and interactive game, to cater to the needs of kids, adolescents, and teenagers.
Age-Group Classification and Accessibility
The game is designed for three age groups: kids between 9 and 12 years, adolescents between 13 and 17 years, and teenagers between 18 and 19 years. The mobile application can be accessed through a desktop computer browser or downloaded on Android and iOS devices, including tablets and mobile phones, making it easily accessible to a wide range of users.
One of the notable features of this game application is that all lessons are transmitted in both English and Urdu versions, using a story-based game layout. This bilingual approach ensures that the game is inclusive and caters to the diverse linguistic needs of Pakistani youth.
Gameplay and Learning Objectives
Game users follow the story of two entrepreneurial families as they tackle personal, economic, and enterprise decisions. The player’s aim is to help the families create a successful business. By spending just a few hours playing the game, users can achieve a comprehensive understanding of essential topics, including saving, budgeting, borrowing, and banking.
Interactive queries follow each topic to assess the knowledge of the learners, ensuring that they have grasped the concepts before proceeding. Upon completing the course, users are rewarded with a Certificate of Financial Literacy, recognizing their achievement and motivating them to continue learning.
POMPAK – Learn to Earn: The Game
The game, titled ‘POMPAK – Learn to Earn’, is free to use and available for download on Android and iOS systems app stores. This innovative game is an excellent resource for kids and teenagers to develop essential life skills, including financial literacy, in an engaging and interactive manner.
By introducing this e-learning game, the SBP aims to empower Pakistani youth with the knowledge and skills necessary to make informed financial decisions, ultimately contributing to the country’s economic growth and stability.
Frequently Asked Questions (FAQs)
- What is the age range for the game? The game is designed for kids, adolescents, and teenagers between 9 and 19 years old.
- Is the game available in multiple languages? Yes, the game is available in both English and Urdu versions.
- Can I access the game on my desktop computer? Yes, the game can be accessed through a desktop computer browser or downloaded on Android and iOS devices.
- Is the game free to use? Yes, the game is free to use and available for download on app stores.
